This study was intended to find out the students’ perceptions on the use of Google Classroom in writing activities at SMK Unggul Negeri 2 Banyuasin III. It used a qualitative research with a case study to find out the students’ perceptions on the use of Google Classroom in writing activities. The study was conducted at SMK Unggul Negeri 2 Banyuasin III with six students as the participants …
Penelitian ini berjudul “Analisis Terhadap Proses Pembelajaran Aplikasi Ruangguru Dalam Perspektif Komunikasi”. Penelitian ini membahas mengenai bagaimana komunikasi yang terjadi pada aplikasi Ruangguru. Rumusan masalah dalam penelitian ini yaitu bagaimana proses pembelajaran aplikasi ruangguru dalam perspektif komunikasi. Tujuan penelitian ini yaitu untuk menganalisis proses pembelajaran a…
This study entitled "The Effect of Loose Part Media on Early Childhood Pre-Writing Ability in Group B in Tebing Tinggi District”. This type of research is quasi-experimental or commonly called quasi-experimental. The NonEquivalent Group Design. The purpose of this study is to determine the effect of loose part media on pre-writing abilities of early childhood. The samples used in this study w…
The increasing current of globalization is not surprising if technology-based learning media is very much needed in the world of education. With the help of computers and information technology, the quality of education can increase and make it easier for students to receive lessons. This study aims to determine the use of Kahoot game learning media in class V D MIN 1 Prabumulih, to find out st…